Fouls: the one thing you cannot avoid in any sports game. It's when one player purposely tries to attack or stop an opposing player using force (or magic, in the case of Quidditch.) At the Department of Magical Games and Sports, they have a long list of 700 fowls. This list was never made available to public so as not to give anyone ideas. Kennilworthy Whisp, author of Quidditch Through the Ages also agreed with this. Despite that, The Wizard Wireless Network now has the opportunity to present them to you.
Now, some of these fowls may seem a tad absurd, but that was because in the first World Cup match (1473), in which all 700 fowls took place, players were allowed to use their wands. A ban was put up, stopping players from using their wand against opposing teams in 1538, but players are still allowed to carry their wands on them due to a rule placed by the Internation Confederation of Wizards in the 1600s, when the persecution of wizards and witches was at their height.
90% of the fouls cannot take place if the teams respect the no-magic rule, and as for the remaining 10%, even most of the dirtiest players would stoop to that level. Or so says Kennilworthy Whisp. Yet they all did happened once, why not again?
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Attackig an opponent with an axe. |
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Sticking any portion of the anatomy through a goal hoop to punch quaffle out. The Keeper is supposed to block the goal from the front rather the rear |
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Flying with the intent to collide |
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Locking broom handles with a view to steering opponent off course |
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Conjuring wild boars with wings with the intention of chasing away opponents |
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Hitting Bludgers towards crowd, necessitating a halt of the game as officials rush to protect bystanders. Sometimes used by unscruptulous players to prevent an opposing chaser scoring. |
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Attacking an opponent's broom with a club |
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Excessive use of elbows towards opponents |
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Hands still on Quaffle as it goes through goal hoop (Quaffle must be thrown) |
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Purposly mocking opponents by writing rude phrases on your forehead. |
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Transfiguring opponents and/or opponents' brooms into newts. |
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Setting fire to an opponents broomtail |
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Tampering with Quaffle, e.g. puncturing it so that it falls more quickly or zigzags |
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Any player other than Seeker touching or catching Golden Snitch. |
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More then one Chaser entering the scoring area. |